Starting out
There are two ways to enter the Ogress town of Oo'glog - an agility (level 29) shortcut on the north wall, or the west entrance (past hostile Ogress warriors and champions listed above). The bank in town is usable after speaking to two people, so you needn't carry quest supplies other than ordinary weapons and armour to pass the monsters.
1. Speak to Chief Tess in the house in the middle of Oo'glog. She tells you they aren't open yet, so ask what's going on. Ask about the woman's 'business venture'. She simply wants the shiny pretties the woman had promised, but there aren't any yet, so ask if you can help.
2. Go to the bank south of Chief Tess's house and speak to Balnea. Ask her what's going on, then what the problem is when she mentions setbacks in her hospitality plan. Agree to help her with her plan, and tell her you won't blab about anything. After talking for a while about her personal history and business plans, she tells you she wants your help with doing all the dirty work. Agree to help and she will send you to set up exceptionally primitive catering facilities with Chargurr. (At this point you are permitted to use the bank.)
Spa Catering
3. Talk to Chargurr at the fire pit just north of the bank. She's having a problem with the pit - it's filled with char, not fire. She needs many logs, spears, and raw chompy, or she won't be able to cook anything for the spa.
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10 Eucalyptus logs |
8 Achey logs |
4 Spears |
2 Raw chompy |
4. Most important to her are the logs - she needs 8 achey and 10 eucalyptus logs. Eucalyptus logs should be cut west of Oo'glog, but be creative choosing a location as the hostile ogresses and wolves are happy to attack. When you have all of them, talk to Chargurr to put the logs on the pit, then talk again to receive an order for 4 spears of any kind. Make sure your spears are not tipped with any type of poison (you can use a Cleaning cloth to remove poison from a weapon.)
5. Speak to Chargurr with the spears in your inventory, and she will have you automatically set them up. Talk to her again to get a request for two raw chompy birds.
6. Talk to Chargurr with the chompy birds to automatically put them on the spears. Talk to Chargurr one last time - all she needs now is for the fire to be lit. Light the fire with a tinderbox.
Spa Accommodations
7. Return to Balnea with the good news of the working catering facilities. She will be so pleased that she'll give you yet another task. This time, you need to talk to the hotel manager, Snurgh, to make sure everything is in order.
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8 Stripy feathers |
8. Head over to Snurgh in the building in the far east side of town. Talk to her about her meat pillows - she will accept your suggestion of feathered pillows, meaning you will, of course, have to provide 8 stripy feathers. Talk to her again to give her the stripy feathers, and Snurgh will no longer need your services.
Spa Beauty
9. Speak with Balnea in the bank again to move straight on to the salon as your next task. She will send you to Kringk in the long building directly east of the bank.
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4 Wolf bones |
8 Larupia and/or tatty larupia furs |
10. Talk to Kringk to find she has no tools to work with - offer to help get tools for her. She needs 4 wolf bones and 8 spined larupia furs to make brushes. Talk to her to give her the materials. She doesn't need anything more than the brushes.
Spa Ambience
11. Talk to Balnea again to be sent to speak with Seegud about the 'insect management project'. Seegud is in the house to the northeast of the bank, east of the cook.
12. Talk to Seegud about getting rid of the bugs hovering over the pools. Since each pool is made of different materials, different bugs hover over each. You'll need to use smoke to get rid of the bugs, but each different kind of bug requires a different kind of smoke. You can figure out what should be burned by looking at the piles of stones Seegud has left next to each fire pit.
Take casual note of what plant Seegud says is supposed to be associated with each colour rock - the colours will match up with different plants for each player.
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Fever grass |
Lavender |
Primweed |
Stinkbloom |
Tansymum |
13. The herbs can be collected in unlimited amounts west of town very near the entrance, although the area has hostile ogresses and wolves listed above. Collect at least five of each herb: fever grass, lavender, tansymum, primweed, and stinkbloom. You may need to go back for more depending on how well your experiments go.
Go to the thermal pool north of Seegud and use a eucalyptus log on the firepit, followed by the plant associated with yellow rock, then try to light it. The bugs remain above the pool, ignoring your smoke - and suspiciously, an ogre child laughs with glee.
14. Talk to Seegud about the failure of the smoke and she determines that the ogre children mixed all the rocks. However, as ogre children still don't want to deal with bugs, they only mixed up which colour means which plant. You will have to try plants with each colour rock until you get the right combinations.
15. The simplest way to determine what each colour now means is by going to each pool that only has one new colour.
- Start again with the thermal pool directly north of Seegud's home, which requires a eucalyptus log and one of the plants. Whichever plant works here is represented by the yellow stone. Make careful note of it.
- Go to the mud bath to the east and examine the stones near the firepit. You will find a brown, yellow and red rock there. Set up some eucalyptus logs and your yellow rock plant, but don't burn them yet. You must now identify which plant is represented by the red rock, so try each of the remaining plants, by burning each with eucalyptus and the yellow rock plant. Whichever new plant works with the yellow stone plant here is represented by the red stone.
- Try each remaining plant with a eucalyptus log and your red stone plant at the salt-water spring located to the west (north of Tess). Whichever new plant works here matches the green stone.
- Try the remaining plants with an eucalyptus log and your green stone plant at the sulphur spring further west. Whichever new plant works here matches the purple stone.
- Go southwest to the Bandos pool and use the red stone plant, the purple stone plant, and whichever plant you had not yet used with a eucalyptus log in the fire pit.
16. Return to Seegud once all the insects have left and talk to her. She promises to make the ogre children keep track of the fires and sends you back to Balnea.
Wildlife Control
17. Talk to Balnea yet again to report the solution of the insect problem. While everything appears to be in order, there are still poisonous pests nearby that need to be cleared out. Balnea needs you to use hunter to trap these pests, so agree to do so.
18. Speak to Chief Tess in the building north of the bank to learn how to catch diseased kebbits, wimpy birds, and platypodes. She will tell you to hunt with smoke by lighting slow-burning fires and leading the animals to the traps.
The bait herb information will also be shown in your quest journal for easy reference:
Platypode |
Box Trap |
Between the Bandos and sulphur pools |
Lavender |
(Fever Grass) |
4 |
Diseased Kebbit |
Deadfall Trap |
Two on each side of the salt-water pool |
Fever Grass |
(Tansymum) |
4 |
Wimpy Bird |
Bird Snare |
West of the general store |
Tansymum |
(Lavender) |
5 |
19. Set the trap, optionally use a bait on the trap, then use your tinderbox to light another of the herb in your inventory (must unwield any weapon). Walk toward the animal and then lead it back to your trap until it goes in.
20. After catching the platypode family, take them to the east side of town, north of the pier. Release them near the burrows and you will receive a casket or an oyster for each.
21. Hunt the creatures with the appropriate traps until you have reached your quota (shown in your quest journal).
22. Report back to Balnea to finish the quest with a triumphant cutscene.